Showing posts with label John Workman. Show all posts
Showing posts with label John Workman. Show all posts

Tuesday, February 7, 2017

Review: MOTHER PANIC #1

MOTHER PANIC No. 1
DC COMICS/Young Animal – @DCComics

[This review was originally posted on Patreon.]

STORY: Jody Houser
ART: Tommy Lee Edwards
COLORS: Tommy Lee Edwards
LETTERS: John Workman
COVER: Tommy Lee Edwards
VARIANT COVERS: Paul Pope; Bengal
32pp, Color, $3.99 U.S. (January 2017)

Mature Readers

Mother Panic created by Gerard Way, Jody Houser, and Tommy Lee Edwards

“A Work in Progress” Part 1

Young Animal is a DC Comics imprint curated by rock musician (My Chemical Romance) and comics creator, Gerard Way (The Umbrella Academy).  The first three Young Animal titles released are remakes and re-imaginings of Silver Age (Doom Patrol, Cave Carson) or cult DC Comics properties (Shade the Changing Man, a Steve Ditko character).

Mother Panic is a brand new comic book creation about a brand new vigilante who calls Gotham City (Batman's hometown) her stomping grounds.  This latest Young Animal series is written by Jody Houser; illustrated by Tommy Lee Edwards; and lettered by John Workman.

Mother Panic #1 (“A Work in Progress”) opens as Violet Paige returns to Gotham City, and the press is nearly in full force for the return of a prodigal daughter.  Why is Violet's return so noteworthy?  She is a member of Gotham's elite glitterati, but she did not return home in order to play “celebutante.”  There is filthy, disturbed underbelly in Gotham City, and Violet is back to begin cleaning it.

Apparently, the point of Mother Panic is to present stories from Batman's hometown that are too disturbing for Batman comic books that are marketed to Batman fans of all-ages.  Mother Panic is basically a quasi Batman-related title for adult readers.  I say good for them – them being DC Comics and the Young Animal imprint, although I can't say that I'm particularly interested.

Mother Panic might turn out to be a really good title, but once again, we have a first issue that teases the reader and features standard superhero fare (violence), this time with a vague Vertigo Comics haze over the story.  I am reviewing Mother Panic #1 via a PDF that DC Comics makes available to reviewers.  I can guarantee you, dear reader, that if I review the second issue that it will also be via a PDF.  I wouldn't spend money on this – at least not now.

[This issue includes a bonus story “Gotham Radio Scene One: 1621” by Jim Krueger, Phil Hester, Ande Parks, Trish Mulvihill, and Deron Bennet.]

Reviewed by Leroy Douresseaux a.k.a. "I Reads You"


The text is copyright © 2016 Leroy Douresseaux. All Rights Reserved. Contact this blog for reprint and syndication rights and fees.

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Wednesday, November 11, 2015

Review: THOR #337

THOR #337
MARVEL COMICS – @Marvel

[This review originally appeared on Patreon.]

STORY: Walter Simonson
ART: Walter Simonson
COLORS: George Roussos
LETTERS: John Workman Jr.
EDITOR: Mark Gruenwald
EiC: Jim Shooter
32pp, Color, .60¢ U.S. (November 1983)

Thor, the Marvel Comics character, is based on the Norse mythological deity of the same name.  Marvel's the mighty Thor is the Asgardian god of thunder; possesses the enchanted hammer, Mjolnir; and is also a superhero, as well as being a member of The Avengers.

Thor first appeared in Journey into Mystery #83 (cover dated August 1962) and was created by editor-plotter Stan Lee, scripter Larry Lieber, and penciller Jack Kirby.  For most of his 53 years of existence, Thor has possessed Mjolnir, which, among other superhuman attributes, grants him the ability of flight and of weather manipulation.

Thor has possessed that “enchanted hammer” for most of his comic book existence, but there have been times when Thor:  the Prince of Asgard, the one true God of Thunder, and the Odinson, has not possessed Mjolnir.  In fact, the current wielder of Mjolnir is a woman, Jane Foster, which means that she is now Thor.

Before this female Thor, the most famous example of someone wielding Mjolnir occurred in a story that started in Thor #337 (cover dated: November 1983).  This was the first chapter of the saga of Beta Ray Bill, and the first issue of comics creator Walter Simonson's acclaimed run as writer-artist of Thor, which was also known as The Mighty Thor.

Early in The Mighty Thor #337, Dr. Donald Blake, Thor's human guise, receives a surprise visit from Colonel Nick Fury, boss man of S.H.I.E.L.D.  Blake taps his cane, transforming into Thor, as he is whisked to the SHIELD Helicarrier.  Thor learns that a strange alien ship, with immensely destructive capabilities, is headed toward Earth.  Thor travels through space and forces his way into the ship, but he discovers that the ship can defend itself and it has Beta Ray Bill!

Although I owned several issues (and even a trade paperback) of Walter Simonson's run on Thor, I never owned issue #337.  Recently a friend of friend gave me a copy because he said that he had a duplicate.  Of course, I was grateful.

I think I did read #337 in trade paperback form, but I don't really remember it.  I don't know why there is a memory lapse, as #337 is an especially memorable issue of Thor.  Visually and graphically, Simonson recalls Jack Kirby's Thor comic books, but in his own inimitable style.  In a way, Simonson is a fantasy artist who can take weird and ludicrous people, beings, creatures, and environments and transform them into awe-inspiring art that seems plausible... even if they are only plausible in some fantastic world.

I think that this is what Simonson did.  He returned Thor to the fantastic world of Jack Kirby and expanded upon it.  The epic lettering of the great John Workman practically makes this comic book ring with thunder, especially when Workman adds sound effects.  Some of George Roussos' coloring hides the power of Simonson's compositions, but there are moments when the coloring perfectly gives a sense of the fire in Simonson's graphical storytelling.  After reading Thor #337, I am ready to find more duplicate issues...

A

Reviewed by Leroy Douresseaux


The text is copyright © 2015 Leroy Douresseaux. All Rights Reserved. Contact this blog for reprint and syndication rights and fees.


Wednesday, September 16, 2015

Review: ARCHIE VS. PREDATOR #4

  ARCHIE VS. PREDATOR #4 (OF 4)
DARK HORSE COMICS in association with Archie Comics – @DarkHorseComics and @ArchieComics

[This review first appeared on Patreon.]

WRITER: Alex de Campi
PENCILS: Fernando Ruiz
INKS: Rich Koslowski
COLORS: Jason Millet
LETTERS: John Workman
COVER:  Andrew Pepoy with Jason Millet
VARIANT COVERS: Faith Erin Hicks with Chris Peter; Joe Quinones
MISC. ART: Fernando Ruiz with Anwar Hanano
28pp, Color, $3.99 U.S. (July 2015)

“Guess Who's Coming to Dinner”

Eternal comic book teenager, Archie Andrews, was created in 1941 by Vic Bloom and Bob Montana and first appeared in Pep Comics #22 (cover date: December 1941).  That was almost a half-century before sci-fi movie monster, “The Predator,” (created by the sibling screenwriting team of Jim and John Thomas) first appeared in the still-popular, 1987 science fiction film, Predator.

Dark Horse Comics, in conjunction with Archie Comics, has set the Predator against Archie and his pals and gals in the four-issue comic book miniseries, Archie vs. Predator.  The series is written by Alex de Campi, penciled by Fernando Ruiz, inked by Rich Koslowski, colored by Jason Millet, and lettered by John Workman.

Archie vs. Predator #4 (“Guess Who's Coming to Dinner”) opens at Lodge Manor.  It's and the final chapter!  Archie is down for the count, and now only Betty and Veronica are left to face the killer alien monster (The Predator) that followed them from Costa Rica.   Veronica has set the mansion to explode, and she thinks she can save Archie's life.  Meanwhile, Betty learns that she has an admirer...

I read Archie vs. Predator #1 because I received a PDF review copy of it.  I enjoyed that first issue so much that I decided to follow the series.  And guess what, dear readers; I am not disappointed, and I am sorry the series has come to an end.  Writer Alex de Campi proved that two wildly different media franchises can be brought together for great affect.  She was clever in the way that she stayed true to the classic Archie milieu of rivalries and friendships, while keeping the Predator a killer.

The art team of Fernando Ruiz, Rich Koslowski (an Archie Comics writer-artist), and Jason Millet proved that the classic Archie graphic and art style can work with and be welcoming to foreign visitors, meaning the Predator.  John Workman's killer lettering gives the story such energy.  Encore!  If you haven't yet read Archie vs, Predator, the hardcover collection is due in November.

Wait!  There's more.  This issue includes a two-page bonus story, “Josie and the Pussycats Meets Finder,” by Alex de Campi, Carla Speed McNeil, and Jenn Manley Lee.  This trio is the art team behind one of the most exciting miniseries of the year, No Mercy (Image Comics).  Finder is the long running comic book series, webcomic, and comics serial written and drawn by Carla Speed McNeil, which won an Eisner Award.   Josie and the Pussycats is a classic, mini-media franchise from Archie Comics.

I am a fan of Josie and the Pussycats going back to my childhood.  I love this two-pager.  Jon Goldwater (publisher of Archie Comics), in regards to your “new direction” comics;  de Campi, McNeil, and Lee are your dream team for a Josie and the Pussycats revamp slash relaunch.

A

Reviewed by Leroy Douresseaux


The text is copyright © 2015 Leroy Douresseaux. All Rights Reserved. Contact this blog for reprint and syndication rights and fees.


Wednesday, April 15, 2015

I Reads You Review: ARCHIE VS. PREDATOR #1

ARCHIE VS. PREDATOR #1
DARK HORSE COMICS in association with Archie Comics – @DarkHorseComics and @ArchieComics

WRITER: Alex de Campi
PENCILS: Fernando Ruiz
INKS: Rich Koslowski
COLORS: Jason Millet
LETTERS: John Workman
COVER:  Fernando Ruiz and Rich Koslowski with Jason Millet
VARIANT COVERS: Eric Powell; Francesco Francavilla
28pp, Color, $3.99 U.S. (April 2015)

Eternal comic book teenager, Archie Andrews, was created in 1941 by Vic Bloom and Bob Montana and first appeared in Pep Comics #22 (cover date: December 1941).  The Predator is a movie monster that was created by the sibling screenwriting team of Jim and John Thomas in 1985 and that first appeared in the still-popular, 1987 science fiction film, Predator.

Now, Dark Horse Comics, in conjunction with Archie Comics, is pitting Archie Andrews and his friends against the Predator in the four-issue comic book miniseries, Archie vs. Predator.  The series is written by Alex de Campi, penciled by Fernando Ruiz, inked by Rich Koslowski, colored by Jason Millet, and lettered by one of the masters of comic book lettering, John Workman.

Archie vs. Predator #1 (“When You Wish Upon a Star”) opens with America's favorite teen, Archie, and his pals, including Betty, Veronica, Reggie, Jughead, and Moose, trying to decide where they can spend Spring Break.  They don't want to spend another Spring Break camping, tubing, or shopping at the outlet mall.  Of course, the wealthy Cheryl and her boyfriend, Jason, are rubbing it in that they will spend the vacation yachting in the Caribbean.

As luck (or fate) would have it, the gang does manage to travel to the lovely Los Perdidos Resort in Costa Rica.  However, instead of enjoying fun in the sun, Archie and the Gang allow old rivalries, jealousy, and violence to take over their Spring Break.  Meanwhile, something dangerous hides in the nearby jungle, watching and waiting.

It has been some time since I have enjoyed an Archie comic book as much as I enjoyed Archie vs. Predator #1.  For the most part, the Predator is a background player in this first issue.  What makes this such a good Archie comic book is that writer Alex de Campi encapsulates eight decades of rivalries, jealousies, and disputes into 22-pages.  The charm of Archie and company is not just that they are friends; it is also about their conflicts and schemes, although I must admit to being surprised at the physical intensity and emotional distress de Campi depicts in this story.

The art team of Fernando Ruiz, Rich Koslowski (an Archie Comics writer-artist), and Jason Millet capture the classic Archie look, which is based on the work of the late Dan DeCarlo, probably the most influential Archie Comics artist of all time.  Archie vs. Predator #1 looks like an Archie comic book and graphically, it reads like one.

I am waiting for the Predator's presence to explode in this story, probably next issue.  For now, I implore anyone who has ever liked an Archie comic book to try the first issue of Archie vs. Predator.

A

[This volume includes a one-age bonus story, “Sabrina Meets Hellboy” by Alex de Campi, Robert Hack, and Clem Robins.]

Reviewed by Leroy Douresseaux


The text is copyright © 2015 Leroy Douresseaux. All Rights Reserved. Contact this blog for syndication rights and fees.


Friday, July 11, 2014

I Reads You Review: Wally Wood’s T.H.U.N.D.E.R. Agents #1

Wally Wood's T.H.U.N.D.E.R. AGENTS #1
DELUXE COMICS

WRITERS: Dann Thomas; Stephen Perry; Steve Englehart
PENCILS: George Perez; Keith Giffen; Dave Cockrum
INKS: Dave Cockrum; Rick Bryant
COLORS: Paty Cockrum
LETTERS: John Workman
PIN-UPS: Jerry Ordway; Steve Ditko and Greg Theakston; Stan Drake; Pat Broderick
COVER: George Perez
48pp, Color, $2.00 U.S., $2.75 CAN (November 1984)

The T.H.U.N.D.E.R. Agents is a team of superheroes that appeared in comic books originally published by Tower Comics from 1965 to 1969.  The original T.H.U.N.D.E.R. Agents team was an arm of the United Nations.  Their name, T.H.U.N.D.E.R., is an acronym for “The Higher United Nations Defense Enforcement Reserves.”

T.H.U.N.D.E.R. Agents the comic book series was published for 20 issues.  Two of the most popular T.H.U.N.D.E.R. Agents, Dynamo and NoMan, had short lived series.  Tower Comics closed, and the T.H.U.N.D.E.R. Agents characters did not appear in new comic book stories until 1983.  For the next four or five years, five different entities published T.H.U.N.D.E.R. Agents comics.

One of those entities was Deluxe Comics (a division of Singer Publishing Company, Inc.).  Believing that the T.H.U.N.D.E.R. Agents property was in the public domain, Deluxe launched its own T.H.U.N.D.E.R. Agents comic book series, entitled Wally Wood’s T.H.U.N.D.E.R. Agents.  Wood was the driving creative and editorial force behind the T.H.U.N.D.E.R. Agents:  creating the characters, writing and editing the stories, and providing much of the art, in one form or another.  Singer eventually cancelled Wally Wood’s T.H.U.N.D.E.R. Agents after losing a lawsuit over ownership of the T.H.U.N.D.E.R. Agents characters and concepts.

I have a soft spot for Wally Wood’s T.H.U.N.D.E.R. Agents because I genuinely liked the characters and Deluxe’s comic book series.  Most of all, I like this series because it introduced me to Wally Wood.  At the time I first read this series, I only knew Wood’s name through a small obituary printed in the back of Marvel Comics titles published a few months after Wood’s death in 1981.  [I don’t remember the comic book in which I first saw the obit; it may have been Marvel’s Star Wars.]

As it was in the original Tower Comics series, T.H.U.N.D.E.R. is an acronym for “The Higher United Nations Defense Enforcement Reserves.”  This is a combination spy agency and international police force that deals with threats to Earth, from dictatorships to outlandish threats such as alien invasions.  The organization also helps with natural disasters.  Some agents are given mechanical devices, including what is called a “Super Suit,” that gives them limited super powers.  These agents are known as “Super Agents.”  Agents without super powers are part of the T.H.U.N.D.E.R. Squad.

Wally Wood’s T.H.U.N.D.E.R. Agents #1 is a quasi-anthology comic book.  It opens with two short stories; one focuses on a Super Agent (The Raven) and the other on a potential new Super Agent who has possession of a former agent’s Super Suit (Menthor).

The first story, “Code Name: The Raven” (written by Dann Thomas and drawn by George Pérez and Dave Cockrum) finds the titular hero soaring over the sheikdom of Bahrain.  His destination is a club called “The Falcon’s Roost,” where he has an interesting encounter with the host, Abu Jahl, and a dancer known as “Phoenicia.”

In the second story, “A Change of Mind” (written by Stephen Perry and drawn by Keith Giffen and Rick Bryant), we meet Connie, the young woman who now possesses the helmet of the deceased Super Agent, Menthor.  Some part of John Janus, the original Menthor (who died early in the first T.H.U.N.D.E.R. Agents series), his spirit or consciousness, remains in the helmet.  Now, Janus taunts Connie as she pursues Eddie, a vicious hood who calls himself the “Prince of the Streets.”

The third story launches Wally Wood’s T.H.U.N.D.E.R. Agents and opens with an attack on the android NoMan.  Sam Short, the “Chief” of the T.H.U.N.D.E.R. Agents, calls the Super Agents and the T.H.U.N.D.E.R. Squad to action.  He sees the attack on NoMan as an attack on the entire organization, but little does he realize how far the attackers will go and how far into the past this attack originates.

Wally Wood’s T.H.U.N.D.E.R. Agents #1 is a comic book that is definitely of its time.  As a story, it reads like the kind of 1980s reboot that existed before Alan Moore’s reboots and re-imaginations of such series as Swamp Thing and Marvelman.  Once Moore’s work began to take hold of comic book readers’ imaginations, it also began to fundamentally change comic books.  Wally Wood’s T.H.U.N.D.E.R. Agents reads like a comic book that could have been written by the top-tier writers and writer/artists of the early to mid-1980s, such as John Byrne, Chris Claremont, Marv Wolfman, and Walter Simonson to name a few.

In that context, this comic book is still a joy to read three decades later.  Wally Wood’s T.H.U.N.D.E.R. Agents #1 is quaint, but not corny.  Still, I could not help but read it and think of what someone like Warren Ellis could have done with T.H.U.N.D.E.R. Agents in the mid to late 1990s or even today.

The T.H.U.N.D.E.R. Agents’ existence as an actual comic book series has been so sporadic over a 50-year period.  Thus, the concept has not endeared itself to a large enough group of readers to sustain it as a long-running series.  It is essentially stillborn, and I doubt that its admirers are large enough to even be referred to as a cult.  Nostalgia won’t sustain the T.H.U.N.D.E.R. Agents.  Still, I wonder how long Deluxe Comics’ version would have lasted had a lawsuit not ended it.

As much as I have written in this review/article about Wally Wood’s T.H.U.N.D.E.R. Agents #1, I surprisingly cannot find the words to talk about the art in this issue, from storytelling to pinups.  I have been a fan of almost every artist in this comic book, at one time or another.  I think George Perez, Keith Giffen, and especially Dave Cockrum are the standouts.

Cockrum is a quintessential superhero comic book artist because his graphic style, his compositions, and his storytelling lend themselves to comic book storytelling.  Cockrum, who passed away a decade ago, could take all the weird visual elements of superhero comics:  the costumes, settings, people, creatures, and beings and then, normalize them so that weird fantasy became soap opera with fantastic elements.  Cockrum’s storytelling is poignant and dramatic although he does not have a dazzling, showy style.

Luckily and thanks to eBay, I found Wally Wood’s T.H.U.N.D.E.R. Agents.  I look forward to reading more, and I wish this series had had a longer run.

A-

Reviewed by Leroy Douresseaux


The text is copyright © 2014 Leroy Douresseaux. All Rights Reserved. Contact this site for syndication rights and fees.



Sunday, September 30, 2012

I Reads You Review: ROCKETEER ADVENTURES VOL. 2 #4

ROCKETEER ADVENTURES VOL. 2 #4
IDW PUBLISHING

WRITERS: Louise Simonson, David Mandel, John Byrne
ARTISTS: Walter Simonson, J Bone, John Byrne
INKS: Bob Wiacek, J Bone, John Byrne
COLORS: Jordie Bellaire, J Bone
LETTERS: John Workman, Shawn Lee, Neil Uyetake
PIN-UP: J.K. Snyder, III
EDITOR: Scott Dunbier
COVERS: Darwyn Cooke (A, RI), Dave Stevens (B)
28pp, Color, $3.50 U.S.

Here, we are – the final issue of Rocketeer Adventures Vol. 2.

The Rocketeer is a comic book character created by the late artist and illustrator, Dave Stevens. The Rocketeer is Cliff Secord, a stunt pilot who discovers a mysterious jet pack that allows him to fly. Secord dons a funky helmet, straps on the jet pack, and becomes The Rocketeer, beginning his adventures in 1938, in and around Los Angeles.

The Rocketeer returned to comic books in 2011 in Rocketeer Adventures. Edited by Scott Dunbier and published by IDW Publishing, this four-issue, anthology comic book was a tribute to Stevens and featured Rocketeer short stories (about 8 pages in length) from some of the premiere creators in American comic books. The tributes continue in Rocketeer Adventures Vol. 2.

Rocketeer Adventures Vol. 2 #4 opens with “War Hero,” written by Louise Simonson and penciled by her husband, Walter Simonson. The story finds Cliff Secord fuming about being declared unfit for combat in World War II. Now, he is reduced to playing The Rocketeer in war bond drive theatre, but when the Nazi’s show up, Secord gets his chance to show that he is fit for combat.

In “Cliff Secord, Warlord of Blargon,” written by David Mandel and drawn by J Bone, The Rocketeer travels to another planet and completely misunderstands the rules and regulations. “Fair Game,” written and drawn by John Byrne, takes The Rocketeer to the 1939 World’s Fair (The 1939-40 New York World’s Fair, a favorite setting of Byrne’s). Cliff Secord is unhappy with his traveling accommodations, while his girl, Betty, is on the trail of a possible conspiracy. With royalty visiting the expo, the game’s afoot.

Although I’ve had my reservations about Rocketeer Adventures in its entirety, I am a bit sad about the end of Vol. 2. Some of the entries in these two miniseries have not been special or even amounted to much as stories, but they were fitting tributes to Dave Stevens. If there is ever a short list for most beautiful artwork ever produced for American comics, Stevens’ art has to be on that list or that list won’t be worth shit.

This fourth issue of Rocketeer Adventures Vol. 2 features contributions from two comic book legends, John Byrne and Walter Simonson. The Rocketeer first appeared in early 1982 (at least by the cover date) when Byrne was hitting his stride as a writer/artist, especially on Marvel Comics’ Fantastic Four. Simonson would shortly shake the industry with his revamp of Marvel’s The Mighty Thor. David Mandel and J Bone’s contribution here, (“Cliff Secord, Warlord of Blargon”) is cute, but the attractions here are Byrne and Simonson.

“War Hero” offers more than just seeing Simonson art. The story is written by Louise Simonson, once a prolific comic book scribe, and letterer is produced by John Workman, whose collaborations with Walter make great comics. Simonson, with inker Bob Wiacek, also create some spectacular pages of aerial action.

Byrne’s “Fair Game” is spry and fun, and looks like some kind of adventure, espionage, newspaper movie from the 1940s. The fifth page offers some excellent panel design, and Byrne packs more action in pages 6 and 7 than most comic book creators can get in six or seven pages. It’s also nice that Byrne still uses thought balloons, which have largely become passé, most likely because Alan Moore did not use them in Watchmen. And, of course, you know that all comic books must follow the holy writ that is Watchmen.

If editor Scott Dunbier can recruit more veteran creators who worked and thrived in the 1970s and 80s, then, I hope we have more Rocketeer Adventures.

A-

Reviewed by Leroy Douresseaux


Wednesday, September 19, 2012

Review: THE JUDAS COIN graphic novel

THE JUDAS COIN
DC COMICS – @DCComics

WRITER/ARTIST: Walter Simonson
COLORS: Lovern Kindzierski
LETTERS: John Workman
COVER: Walter Simonson with Lovern Kindzierski
ISBN: 978-1-4012-1541-5; hardcover
96pp, Color, $22.99 U.S., $26.99 CAN

Writer/artist Walter Simonson is an acclaimed comic book creator who has been producing work for 40 years. He is a revered figure in the comic book industry, especially for his work on The Mighty Thor and Fantastic Four for Marvel Comics. For DC Comics, he produced comics published in Detective Comics and took on Jack Kirby’s creations in the comic book series, Orion.

Published by DC Comics, The Judas Coin is a new original graphic novel from Walter Simonson. The Judas Coin is basically an anthology of six short stories featuring various DC Comics characters – all heroes, except for one villain who is essentially a co-lead. Each character belongs to specific time period in the DC Universe – from the first century A.D. to the late 21st century. The Judas Coin follows one of the silver coins that Judas was paid to betray Jesus Christ, and along the journey, the coin leaves a trail of betrayal and deception and a pile of dead bodies.

After beginning with Judas’ betrayal and Jesus’ crucifixion, The Judas Coin stops in 73 A.D. for the story “Blood Peace.” Marcus of Rome (also known as the Golden Gladiator) accompanies the Emperor of Rome into the forests of Germania for a meeting that turns out to be a setup for assassination. The coin next appears in 1000 A.D. for the story “Black Blade; Silver Heart.” Jon Rikkson, who is The Viking Prince, and his men sail for the Mediterranean, but they detour into a strange land where the Green Man and his tree-worshipping zealots offer death.

1720 A.D. is the setting for the story “Mutiny,” starring Captain Fear, scourge of the Spanish Main. After his first mate, Bull, mutinies, the most daring and ruthless buccaneer must use his wiles to regain his ship before the sea or the Spaniards claim his life. “Ill-Gotten Gains” is set in 1881 A.D., and finds Bat Lash in the boomtown of Tombstone in the Arizona Territory. Lash has decided to out-play a group of card sharks, but when they catch him, they want to play by the rules, which could mean Lash’s neck.

The cursed coin of Judas moves to the Present Day for “Heads or Tails,” a story in black and white. Two-Face decides to relieve the Gotham Museum of a group of rare coins that it is exhibiting, but he’s not the only crook in town looking to score some ancient money. Can Batman stop them or will he just be caught in the middle, watching an ancient curse play out? Finally, the coin makes a stop in 2087 A.D. for the Manhunter 2070 tale, “An Epilog-2087.” Answering the distress call of a vessel carrying rare coins, Starker the bounty hunter (also known as Manhunter) rides his star-ship deep into space. There, he finds some old playmates who once left him for dead.

Apparently, The Judas Coin began as an idea Walter Simonson had for a graphic novel. In fact, the only reason for The Judas Coin to exist is to give comic book readers something we need on a regular basis – Walter Simonson comics, and that’s a damn good thing. The Judas Coin won’t do much to elucidate and to advance the continuity that is the DC Universe. The body of work that is DC Comics has been created by an inestimable number of writers, artists, editors, and publishers, all with different ideas and many looking to rework the ideas of others.

Walter Simonson and his cohorts, superb colorist Lovern Kindzierski and the great letterer John Workman, take characters and ideas from the DC Comics wellspring and work wonder. The Judas Coin is that thing that makes comic books so alluring, and it’s not continuity. It’s fantastic storytelling that holds the imagination captive.

Simonson gives each story its own style and language – allowing the story to capture the essence of the genre to which it belongs. The Bat Lash tale is a sparkling Western with comic flourishes, like an episode of the old Bat Masterson television series. “The Mutiny” with Captain Fear is an old-school pirate comic book story. The Manhunter 2070 has the comic vibe of Berni Wrightson’s Captain Sternn, and almost seems like it was a segment of the animated film, Heavy Metal.

While I find this entire book to be exceptional, my favorite is the Batman/Two-Face story (“Heads or Tails”). Here, Simonson’s art is in beautiful black and white and is printed in the landscape format, so you have to turn the book sideways to read it. “Heads or Tails” looks like a newspaper comic strip; in fact, the graphic design for this story makes it look like it is part of an actual newspaper. [Readers may notice that Simonson’s art for “Heads or Tails” has a resemblance to the work of Howard Chaykin.]

Wow! The Judas Coin is so good it made me ramble. This is one of the best comics of the year by one of the best, Walter Simonson.

A+

Reviewed by Leroy Douresseaux