GEEK-GIRL, VOL. 2 #10
MARKOSIA ENTERPRISES, LTD.
STORY: Sam Johnson
ART: Carlos Granda
COLORS: Chunlin Zhao
LETTERS: Paul McLaren
COVER: Fernando Melek with Chunlin Zhao; Carlos Villas
VARIANT COVER ARTISTS: Narcelio Sousa with Chunlin Zhao
24pp, Color, $3.99 U.S. (January 2023)
Rated T+ / 12+ only
Geek-Girl created by Sam Johnson
“Identity Crisis Prelude”
Created by Sam Johnson, Geek-Girl is a comic book character that debuted in the 2016 Geek-Girl miniseries, She returned in a second miniseries, 2018's Geek-Girl Vol. 2, which became an ongoing series. Geek-Girl Vol. 2 is written by Sam Johnson; drawn by Carlos Granda; colored by Chunlin Zhao; and lettered by Paul McLaren.
Geek-Girl focuses on Ruby Kaye of Acorn Ridge, Maine, a sexy and popular college coed who inadvertently becomes a superhero. Ruby dons a pair of super-tech pair of eye glasses that gives her super-powers. Ruby's BFF, Summer James, then talks her into trying to be a superhero, even providing her with a moniker. Now, Ruby is Maine's newest superhero, “Geek-Girl.”
Geek-Girl Vol. 2 #10 (“Identity Crisis Prelude”) opens in the wake of the battle with Mean Girl, which saw The Whupper seriously injured. Meanwhile, Geek-Girl is still fronting a “super-team,” but the team has already lost a member. Now, Ruby is enjoying some girlfriend-drinking time with “The Minger.” But team training is supposed to start tomorrow, and the team is slightly in disarray.
Meanwhile, Pit Bull gets himself involved in an unexpected battle. Will he end up needing help?
THE LOWDOWN: Geek-Girl creator-writer Sam Johnson sends me PDF review copies of the latest issues of Geek-Girl, and has been doing so for several years. I enjoy reading about Geek-Girl and her (mis)adventures. I like this comic book enough to believe that encouraging you to give this series a try, dear readers, is something I must do.
Sam is an imaginative writer and his stories, in a deceptively quiet way, are riveting. I am always disappointed when I reach the end of an issue. I wish he could publish more frequently, because issue #10 has a great cliffhanger. He can make the reader feel comfortable with his characters, but he is always introducing a new element. I find myself always wondering about what Ruby Kaye is going to do next. Everything is new to her, and we get to experience that newness. So what is she going to do about that training session?
Artist Carlos Granda is a more polished artist with each issue. His clear and emotive storytelling, which really shows under Chunlin Zhao's excellent colors, is inviting to readers. Paul McLaren's lettering is sharper than ever and makes Sam's story pop.
I thoroughly enjoyed and heartily recommend Geek-Girl #10. I am also recommending the three trade paperbacks that currently collect most of the series.
I READS YOU RECOMMENDS: Fans of lovable superheroes will find an all-around winner in Geek-Girl.
A
Reviewed by Leroy Douresseaux a.k.a. "I Reads You"
Geek-Girl #10 is Out Now and available in Regular, Digital and Variant editions. Readers can buy a digital edition at comiXology or at https://www.amazon.com/Geek-Girl-Vol-10-Sam-Johnson-ebook/dp/B0BWSJ4P9C or a print edition at Indy Planet or at https://www.indyplanet.com/geek-girl-10.
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