Showing posts with label Aaron Lopresti. Show all posts
Showing posts with label Aaron Lopresti. Show all posts

Saturday, May 11, 2019

Review: RED SONJA / TARZAN #1

RED SONJA / TARZAN No. 1
DYNAMITE ENTERTAINMENT – @dynamitecomics

[This review was originally posted on Patreon.]

WRITER: Gail Simone – @GailSimone
ARTIST: Walter Geovani
COLORS: Adriano Augusto
LETTERS: Simon Bowland
COVER: Adam Hughes
VARIANT COVER ARTISTS: Jae Lee with June Chung; Aaron Lopresti; Walter Geovani with Dee Cunniffe; Sergio Davila with Dinei Ribeiro; Sergio Davila; Jae Lee; Jim Balent
32pp, Color, $3.99 U.S. (May 2, 2018)

Rated Teen+

In the Marvel Comics publication, Conan the Barbarian #23 (cover dated February 1973), writer Roy Thomas and artist Barry Windsor-Smith created a high fantasy sword and sorcery heroine.  She was named Red Sonja and was loosely based on “Red Sonya of Rogatino,” a female character that appeared in the 1934 short story, “The Shadow of the Vulture,” written by Conan the Cimmerian's creator, Robert E. Howard.

Tarzan is one of the most famous fictional characters in the world.  Tarzan was an orphan and the archetypal “feral child,” and in this instance, he was raised in the African jungle by great apes.  Tarzan was born a noble, John Clayton, Lord Greystoke, but he rejects civilization and lives in the wilds of Africa as a heroic adventurer.  Tarzan was created by Edgar Rice Burroughs and first appeared in the novel, Tarzan of the Apes, which began serialization in All-Story Magazines in 1912, before it was published in book form in 1914.  Tarzan would go onto to be a multimedia star, appearing in films, television, comic books, etc.

Red Sonja and Tarzan come together for the first time in the new crossover comic book miniseries, Red Sonja / Tarzan, from Dynamite Entertainment.  It is written by Gail Simone; drawn by Walter Geovani; colored by Adriano Augusto; and lettered by Simon Bowland.  The series finds Red Sonja (The She-Devil with a Sword) and Tarzan (Lord of the Jungle) caught in a deadly conflict with a man whose very name inspires fear in even the most powerful people.

Red Sonja / Tarzan #1 opens in Australia in 1921, revealing the exploits of the evil “great White hunter,” Eson Duul.  A year later, outside London, Tarzan clashes with Duul, a first step, which unbeknownst to Tarzan, begins a game of death between the two formidable men.  Meanwhile, in the “Hyborian Age,” Red Sonja has her own unpleasant encounter, one that will leave her broken and crossing the oceans of time in order to get revenge.

Pencil ink artist Walter Geovani and color artist Adriano Augusto deliver some nice illustrations and storytelling in Red Sonja / Tarzan #1, and they are quite good at conveying the multiple shifts in settings and time that this story requires.  Letter Simon Bowland uses his fonts and balloons to give this story a sense of hysteria that imparts the sense of many of the characters' state of desperation.

However, the star of this creative team is Gail Simone.  She may be a fan-favorite, but I consider her an underrated and under-appreciated comic book writer.  If she were not under-appreciated, she would have been writing flagship comic books like Avengers, The Amazing Spider-Man, X-Men, and Star Wars (for Marvel) and Superman, Batman, and Justice League (for DC Comics).

Simone is adept at quickly establishing the personalities of her characters and at defining their motivations for her readers.  Simone totally sells the idea of Red Sonja, that same She-Devil with a Sword, as a woman who has been soundly defeated, especially mentally.  Simone makes Duul so evil that I could order a drone attack on the bastard myself, and I am not a supporter of drone warfare.

Gail Simone is going to make Red Sonja / Tarzan a must-read, event crossover comic book.  It is worth fighting in your local comic book shop over a last copy.

9 out of 10

Reviewed by Leroy Douresseaux a.k.a. "I Reads You"


The text is copyright © 2018 Leroy Douresseaux. All Rights Reserved. Contact this blog or site for syndication rights and fees.

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Tuesday, April 9, 2019

Review: PLASTIC MAN #1

PLASTIC MAN No. 1 (OF 6)
DC COMICS – @DCComics

[This review was originally posted on Patreon.]

STORY: Gail Simone
ART: Adriana Melo
COLORS: Kelly Fitzpatrick
LETTERS: Simon Bowland
EDITOR: Kristy Quinn
COVER: Aaron Lopresti
VARIANT COVER: Amanda Conner with Dave Johnson
32pp, Color, $3.99 U.S. (August 2018)

Rated “T+” for “Teen Plus”

Plastic Man created by Jack Cole

Plastic Man is a DC Comics superhero, but the character was originally the property of now-defunct publisher, Quality Comics.  Plastic Man was created by cartoonist, Jack Cole, and first appeared in Quality's Police Comics #1 (cover dated: August 1941).  One of the first characters to incorporate humor in superhero comics storytelling, Plastic Man was a criminal named Patrick “Eel” O'Brian, a criminal who was part of a burglary ring.

During a heist, Eel was exposed to a chemical that entered his bloodstream and caused a radical physical change.  Eel's body now had all of the properties of rubber, and he could stretch, bounce, and mold his body into any shape.  Eel created a red, black, and yellow (later red and yellow) rubber costume and began capturing criminals as the superhero, Plastic Man.

Plastic Man and his origin are the subjects of a new six-issue comic book miniseries from DC Comics.  Plastic Man is written by Gail Simone; drawn by Adriana Melo; colored by Kelly Fitzpatrick; and lettered by Simon Bowland.

Plastic Man #1 opens with petty thug Eel O'Brian getting a beating from three fellow thugs:  Sammy “Suitcase” Mizzola (the ringleader), “Brutal” Benny Turlin, and “Dizzy” Darren Fitzroy.  Eel is angry that he did not get a cut of a recent burglary and that a security guard was killed, but something has changed since the burglary.  Eel is supposed to be dead, and coming back from the dead has angered Sammy.  What Sammy doesn't know is that Eel has come back really different.  He's Plastic Man!  But even Eel himself is in for a shock about what actually happened that night of the burglary.

Over its 80-plus years of existence, DC Comics, in its various incarnations, has gobbled up a number of characters that did not originate with it.  The publisher really has not done much with some of those characters, except make them lesser than the original incarnations.  Shazam/Captain Marvel is one of them.  Plastic Man is another.

I think Kyle Baker, who wrote and drew 20 issues of a Plastic Man (2004-2006) for DC, is one of the few comics creators that have captured the craziness and surrealism of Jack Cole's original Plastic Man comics. [Cole's Plastic Man comics are worth your efforts to find them in reprint or archival form.]  Gail Simone and Adriana Melo are not among them.

That's okay, really.  Plastic Man 2018 is an attempt to normalize an abnormal character so that it fits in with the uniformity of the “DC Universe.”  Simone drains Plastic Man of his inherent zaniness, and the art team of illustrator Adriana Melo and colorist Kelly Fitzpatrick bleeds the graphical wackiness and color right out of the character.  Even Simon Bowland's lettering comes across as mechanical, although it isn't.  This work is not bad; individually, the contributors deliver the inoffensively average.

The result is a professionally produced comic book that is the reading equivalent of a cauliflower and mayonnaise sandwich on white bread with the crust removed.  Flavorless Flav!

5 out of 10

Reviewed by Leroy Douresseaux a.k.a. "I Reads You"


The text is copyright © 2018 Leroy Douresseaux. All Rights Reserved. Contact this blog or site for reprint and syndication rights and fees.

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Thursday, November 8, 2018

Review: WONDER WOMAN/CONAN #1

WONDER WOMAN CONAN No. 1 (OF 6)
DC COMICS/Dark Horse Comics – @DCComics @DarkHorseComics

[This review was originally posted on Patreon.]

STORY: Gail Simone
PENCILS: Aaron Lopresti
INKS: Matt Ryan
COLORS: Wendy Broome
LETTERS: Saida Temofonte
COVER: Darick Robertson with Tony Aviña
VARIANT COVERS: Liam Sharp with Laura Martin
32pp, Color, $3.99 U.S. (November 2017)

Rated “T+” for “Teen Plus”

Wonder Woman created by William Moulton Marston; Conan created by Robert E. Howard

“A Crown without Mercy”

Conan the Cimmerian (also Conan the Barbarian) was born in the pulp fiction of Robert E. Howard, first appearing in magazine, Weird Tales (1932).  Marvel Comics brought Conan to comic books in 1970, with the long running series, Conan the Barbarian.

Now, Conan moves into new comic book territory with the team-up book, Wonder Woman Conan.  The series is written by Gail Simone; drawn by Aaron Lopresti (pencils) and Matt Ryan (inks); colored by Wendy Broome; and lettered by Saida Temofonte.

Wonder Woman Conan #1 (“A Crown without Mercy”) opens in the time when Conan was a child at the age of “eight summers.”  He travels with his father, Conaldar, a blacksmith, to a conclave of clans.  In this gathering of strangers, Conan sees the first truly beautiful thing in his life, a girl named “Yanna.”

Years late, the adult Conan – a thief, a reaver, and a slayer – encounters three men who are about to kill another man.  He saves that man, who is named Kian, and they travel to the Aquilonian kingdom where they plan to witness a special warrior in a gladiatorial fight.  She is a woman, a “Wonder Woman” from Conan's past, and their reunion may be that they are destined to die together.

I can't remember if I have ever read a Wonder Woman comic book written by Gail Simone, but I did read some of the excellent Conan Red Sonja, a four-issue miniseries she wrote that was published in late 2014 and early 2015.  Simone is simply good at what she does, and that is writing riveting, engaging, clever, witty, and fun-to-read comic books.  I remember that people loved her Wonder Woman, and I loved her Conan, and Wonder Woman Conan is something to love.  My only complaint is that the first issue had to end.

I would be remiss if I did not mention that lovely art and strong storytelling by Aaron Lopresti.  After more than two decades, Lopresti's art is highly-polished and professional, especially when it is inked by someone good, as it is here by Matt Ryan.  Lopresti's art, especially his figure drawing, reminds me of such classic 1980s and 90s stalwarts as Bob McLeod, Jerry Ordway, and Dan Jurgens.  Lopresti's solid compositions are the perfect graphical storytelling vehicle for a story featuring two great warriors, Wonder Woman and Conan.

Wonder Woman Conan #1 is fine start to what I believe will be an excellent crossover comic book.  I think Simone and Lopresti will deliver, as usual.

9 out of 10

Reviewed by Leroy Douresseaux a.k.a. "I Reads You"


The text is copyright © 2017 Leroy Douresseaux. All Rights Reserved. Contact this blog for reprint and syndication rights and fees.

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Wednesday, August 29, 2018

Review: TUROK, Vol.1 #1

TUROK, VOL. 1, No. 1
DYNAMITE ENTERTAINMENT – @dynamitecomics

[This review was originally posted on Patreon.]

WRITER: Chuck Wendig
ARTIST: Alvaro Sarraseca
COLORS: Triona Farrell
LETTERS: Taylor Esposito
COVER A: Aaron Lopresti with Pete Pantazis
COVER B: Aaron Conley with Jean-Francois Beaulieu
COVER C: Alvaro Sarraseca
COVER D: Andy Belanger
COVER E: Aaron Lopresti (B&W)
COVER F: Alvaro Sarraseca (B&W)
COVER G: Aaron Lopresti with Pete Pantazis (Virgin Art Incentive)
COVER H: Dan Parent with Anwar Hanano (Limited Edition)
32pp, Color, $3.99 U.S. (2016)

Rated “Teen+”

“Blood Hunt”

Turok is an American comic book character that belonged to Western Publishing.  Turok first appeared in Four Color Comics #596 (cover dated:  October/November 1954), which was published by Dell Comics, and eventually got his own title, Turok, Son of Stone. Turok (also named “Mandan”) is a pre-Columbian Native American who, along with his brother, Andar, becomes trapped in an isolated canyon valley populated by dinosaurs.

In 1992, Valiant Comics introduced a revamped and re-imagined version of Turok.  Turok and and his brother Andar were now 18th century Native Americans and were trapped in “The Lost Lands.”  This was a land that existed in a self-contained loop where aliens, demons, and dinosaurs flourished.  Millions of years might pass outside the loop, but time barely moved inside the loop.

Dynamite Entertainment is the current license holder of Western Publishing, now Random House's comic book characters.  There is a new Turok comic book series.  It is set in the “Lost Valley,” a prehistoric jungle which exists in all points in time simultaneously.  The saurian Varanid Empire of dinosaur people rule the Lost Valley.  Here, Turok is trying to find a missing girl who may hold the clue as to how things changed so much in the valley.  Turok is written by Chuck Wendig; drawn by Alvaro Sarraseca; colored Triona Farrell; and lettered by Taylor Esposito.

Turok #1 opens on the “Thornbush Road,” on the way to Terminal Market, a prison belonging to the Varanid Empire.  Marak, a “pigblood” (half-human/half Varanid), and Nettle, a human, are being transported to the prison to become residents.  There is, however, a legendary hero aboard the transport.  He is Turok, and he actually wants to get inside Terminal Market.

My only previous experience reading Turok comic books is a Dark Horse Archives collection of the Dell Comics Turok from several years ago.  I was curious about Valiant Comics' Turok: Dinosaur Hunter, but got around to reading it.  It seems as if Dynamite's new Turok (part of a brand called “The Sovereigns”) is probably closer to Valiant's Turok than the original Dell Comics' Turok.

This new Turok is competently written and drawn, and these 21 pages are good enough to make me want to try the second issue.  There is not really enough here to make a solid judgment about the quality of the series, but I will give it a grade.  I really like the striking cover drawn by Aaron Lopresti and colored by Pete Pantazis.  Speaking of striking images, that last page will probably encourage readers to come back for at least a second issue.

[This comic book contains the Doctor Spektor back-up story, “Part 2,” by writer Aubrey Sitterson; artist Dylan Burnett; colored by Triona Farrell; and letterer Taylor Esposito.]

6.5 out of 10

Reviewed by Leroy Douresseaux a.k.a. "I Reads You"


The text is copyright © 2017 Leroy Douresseaux. All Rights Reserved. Contact this blog for reprint and syndication rights and fees.

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Friday, June 2, 2017

Review: FUTURE QUEST #3

FUTURE QUEST No. 3
DC COMICS – @DCComics

[This review was originally posted of Patreon.]

STORY: Jeff Parker – @JeffParker
ARTIST: Steve Rude
COLORS: Steve Buccellato
LETTERS: ALW Studios' Dave Lanphear
COVER: Steve Rude
VARIANT COVER: Karl Kerschl
32pp, Color, $3.99 U.S. (September 2016)

Rated “T” for “Teen”

“Vortex Tales: Birdman in: The Deadly Distance”

Future Quest is a comic book series produced by DC Comics that re-imagines and re-interprets the classic sci-fi and superhero television series created by American animation studio, Hanna-Barbera.  Future Quest brings together the stars of the TV programs “Jonny Quest,” “Space Ghost,” “The Herculoids,” “Birdman,” “Frankenstein Jr.,” “The Galaxy Trio,” “The Impossibles,” and “Mightor.”

Future Quest is written by Jeff Parker; primarily drawn by Evan “Doc” Shaner; colored by Jordie Bellaire; and lettered by Dave Lanphear.  So far, the main focus of Future Quest is the cast of “Jonny Quest” (referred to as “Team Quest”):  Jonny Quest; his adopted brother, Hadji; his father, Dr. Benton Quest; family bodyguard, Race Bannon; and, of course, Jonny's dog, Bandit.

Future Quest #3 offers two “Vortex Tales.”  “The Deadly Distance” is written by Jeff Parker; drawn by Steve Rude; colored by Steve Buccellato; and lettered by Dave Lanphear.  The story takes place just before the events depicted in Future Quest #1.  It finds Birdman in Southwest Utah where he joins Inter-Nation Security agent, Deva Sumadi, to battle what they call a “xenomass.”  This creature is really part of the alien Omnikron, which seeks to absorb everything.

The second of the “Vortex Tales” is “Mine-Crash!” and stars The Herculoids.  It is written by Parker; drawn by Aaron Lopresti (pencils) and Karl Kesel (inks); colored by Hi-Fi; and letterd by Dave Lanphear.  On the Herculoids home planet, Quasar, the strange heroes, Tundro, Zok, Igoo, and Gloop and Gleep, battle mining robots.  Now, it is time for Tarra and Zandor to the tell their son, Dorno, and the Herculoids the story of their previous life on Quasar's sister planet, Amzot.  They will reveal how the “Robot Uprising” affects them today.

Future Quest #3 is essentially a fill-in issue, but it gives readers a welcomed glimpse into the back story of the series' primary plot, while also providing what is essentially an origin story of “The Herculoids.”  Writer Jeff Parker is the chosen one, the storyteller who can take classic Hanna-Barbera sci-fi/superhero and bring them into the modern age.  That he has advanced these concepts in terms of character and drama is diamond icing on the golden cake.

Speaking on golden, Steve Rude, who was influenced by Hanna-Barbera, delivers wonderful storytelling in the Birdman tale.  There is a sense of dynamism that matches the classic Birdman cartoons, but the sense of drama Rude brings to the character is new.  Two decades as a comic book artist and Aaron Lopresti is still refining his art and craft.  With his work on this Herculoids short story, he may have made the case that if The Herculoids get their own comic book, he should be the artist.

Future Quest #3 delivers.  It is not an issue to set aside, and like the earlier two issues, it makes the case that this is the best comic book that DC Comics is currently publishing.

A

This comic book includes the story, “Vortex Tales: The Herculoids in Mine-Crash!” written by Jeff Parker; drawn by Aaron Lopresti (pencils) and Karl Kesel (inks); colored by Hi-Fi; and lettered by Dave Lanphear.

Reviewed by Leroy Douresseaux a.k.a. "I Reads You"


The text is copyright © 2016 Leroy Douresseaux. All Rights Reserved. Contact this blog for reprint and syndication rights and fees.

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Thursday, February 23, 2017

Review: FUTURE QUEST #1

FUTURE QUEST No. 1
DC COMICS – @DCComics

[This review was originally posted on Patreon.]

STORY: Jeff Parker – @JeffParker
ARTISTS: Evan “Doc” Shaner – @DocShaner (p. 1-19, 28-30); Steve “The Dude” Rude (p. 20-27)
COLORS: Jordie Bellaire – @whoajordie
LETTERS: ALW Studios' Dave Lanphear
COVER: Evan “Doc” Shaner
VARIANT COVERS: Steve Rude with Steve Buccellato; Bill Sienkiewicz; Aaron Lopresti; Joe Quinnoes
40pp, Color, $3.99 U.S. (July 2016)

Rated “T” for “Teen”

Part One: “Lights in the Sky”

A few months ago, DC Comics announced that it would publish a small line of comic books that would re-imagine and re-interpret classic Hanna-Barbera television series and characters.  Hanna-Barbera was an American animation studio that produced animated television series for American television networks, mostly for broadcast on Saturday mornings, but also for prime time.

Future Quest, the first of these comic books, debuted recently.  Future Quest brings the stars of Hanna-Barbera's action, sci-fi, and superhero TV series together.  That includes “Jonny Quest” (one of those prime time animated series), “Space Ghost,” “The Herculoids,” “Birdman,” “Frankenstein Jr.,” “The Galaxy Trio,” “The Impossibles,” and “Mightor.”

The cast of “Jonny Quest” seem to be the stars of Future Quest, and are referred to as “Team Quest.”  They are Jonny Quest; his adopted brother, Hadji; his father, Dr. Benton Quest; family bodyguard, Race Bannon; Race's love interest and spy-type, Jezebel Jade; and, of course, Jonny's dog, Bandit. Future Quest is written by Jeff Parker; drawn by Evan “Doc” Shaner; colored by Jordie Bellaire; and lettered by Dave Lanphear.  Artist Steve Rude contributes eight pages to this first issue.

Future Quest #1 (“Lights in the Sky”) finds Jonny and Hadji wearing classic Quest rocket packs and zipping around the Florida Everglades. Meanwhile, Dr. Quest receives two visitors from “Inter-Nation Security,” who have come to see him about strange anomalies popping up all over the Earth.  Meanwhile, Team Quest's arch-nemesis, Dr. Zin, suddenly appears in the Everglades and attacks Jonny, Hadji, and Race.  However, all of Earth is about to be drawn into an epic struggle that threatens the galaxy and perhaps, even the universe.

I was cynical about DC's Hanna-Barbera (sometimes known as “H-B”) announcement.  Quite a bit of the storytelling that entertained me in my early and formative years came from classic H-B series.  It is not often that comic book versions or even TV remakes of classic 1960s and 1970s H-B series have pleased me.  [I really like the Scooby-Doo straight-to-video movies that Warner Bros. has been producing since the late 1990s].

However, I'm all in on Future Quest.  Writer Jeff Parker has captured the sense of adventure, fun, and wonder that permeated classic action/superhero/sci-fi and fantasy H-B series like “Jonny Quest” and “Space Ghost.”  It does not matter that Future Quest will unite characters that have rarely appeared together, if at all.  If H-B had brought together “Jonny Quest,” “Space Ghost,” “The Herculoids,” “Birdman,” “Frankenstein Jr.,” “The Galaxy Trio,” “The Impossibles,” and “Mightor,”  I can't imagine that it would look too different from what at least this first issue of Future Quest suggests.  Also, my feeling is that Jeff Parker is doing this the right way.

I am a fan of artist Steve Rude.  He claims “Space Ghost” as a huge influence on his work as a comic book artist, especially on the comic book, Nexus, which he produces with writer Mike Baron.  It is good to see him work on Future Quest.  Rude on Future Quest is a no-brainer.

But series artist Evan “Doc” Shaner takes a backseat to no one on this comic book.  His clear line drawing style recalls classic H-B, but also captures the spirit of those wonderful European comic graphic albums that appeal to readers, young and old, such as Tintin and the Smurfs.  When Jordie Bellaire adds her magical colors, the comic art in Future Quest looks fantastic.  It evokes H-B while being something new, fresh, and vibrant.

In fact, this is what the classic, but old H-B action TV series need – a fresh take and a new beginning.  Part of me is still doubting.  Is this first issue a fluke?  Can Future Quest be as good – long term – as I think this first issue is.  I believe in Parker and Shaner.

A

Reviewed by Leroy Douresseaux a.k.a. "I Reads You"


The text is copyright © 2016 Leroy Douresseaux. All Rights Reserved. Contact this blog for reprint and syndication rights and fees.

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Wednesday, September 14, 2011

The New 52 Review: JUSTICE LEAGUE INTERNATIONAL #1

JUSTICE LEAGUE INTERNATIONAL #1
DC COMICS

WRITER: Dan Jurgens
PENICLS: Aaron Lopresti
INKS: Matt Ryan
COLORS: Hi-Fi
LETTERS: Travis Lanham
COVER: Aaron Lopresti and Hi-Fi
32pp, Color, $2.99

After Justice League of America was re-launched in 1987 as Justice League, it would later become Justice League International. With DC Comics’ currently re-launching it superhero comic book line, “The New 52,” Justice League International is back.

Justice League International #1 (“The Signal Masters” Part 1) introduces Andre Briggs, the Head of United Nations Intelligence. Briggs convinces a number of U.N. member nations to allow him to form a version of the Justice League that works under the authorization of the U.N. to eradicate whatever threats arise.

Briggs shapes an international roster of superheroes including Green Lantern (Guy Gardner), Vixen, and Rocket Red. Briggs picks the P.R. conscious Booster Gold to lead the team. Booster Gold has reservations about taking this gig, and so do some of his teammates. Batman enters the picture just as a U.N. crisis forces the team into action before they get to know each other.

I thoroughly enjoyed reading this new Justice League International and will follow it at least for awhile. It may be a re-launch, but it thankfully avoids the flashiness that would mark it as the latest “kewl” thing. In fact, this comic book, except for the glossy paper and coloring, would fit right in with books published as far back as the 1970s.

Back in the 80s, a comic book reviewer (whose name I can’t remember) described Dan Jurgens as basically not a superstar but the kind of reliable creator upon which comic book publishers needed to maintain their business (not his exact words). After three decades of comic book creating, Jurgens, who is both a writer and an artist, probably has comic book scripting down to a science. In 22 pages, Jurgens brings together a large cast of characters, gives the reader a small sample of their personalities, introduces some lines of conflict, plants the seeds for later conspiracies, and begins the introduction of the adversary/villain for the storyline. It would take many current comic book writers (like Brian Michael Bendis) three issues to do that… at least.

Jurgens is not alone in delivering this quality first issue of Justice League International. Aaron Lopresti creates solid storytelling through his pencils, which are inked with smooth precision by Matt Ryan. Without bells and whistles like crosshatching and other squiggly lines, Lopresti even manages to create eye candy art that sparkles under the coloring by Hi-Fi.

Justice League International #1 is not perfect. Some of the dialogue comes across as forced, especially when Jurgens is trying to quickly define a character or establish a scene. That is easy to overlook. Justice League International seems like its going to be a consistently fun comic book to read.

B+

August 31st
FLASHPOINT #5
http://ireadsyou.blogspot.com/2011/09/flashpoint-5.html
JUSTICE LEAGUE #1
http://ireadsyou.blogspot.com/2011/09/justice-league-1.html

September 7th
ACTION COMICS #1
http://ireadsyou.blogspot.com/2011/09/action-comics-1.html
BATWING #1
http://ireadsyou.blogspot.com/2011/09/batwing-1.html
DETECTIVE COMICS #1
http://ireadsyou.blogspot.com/2011/09/detective-comics-1-2011.html
HAWK AND DOVE #1
http://ireadsyou.blogspot.com/2011/09/hawk-dove-1.html
STORMWATCH #1
http://ireadsyou.blogspot.com/2011/09/stormwatch-1.html