Wednesday, June 27, 2018

Review: GEEK-GIRL #1

GEEK-GIRL No. 1 (OF 4)
MARKOSIA ENTERPRISES, LTD. – @Markosia

[This review was originally posted on Patreon.]

STORY: Sam Johnson – @daSamJohnson
ART: Carlos Granda – @ComicFAN
COLORS: Nahp
LETTERS: Paul McLaren
COVER: Carlos Granda with Chunlin Zhao
VARIANT COVER ARTISTS: Matt Olson; John Royle
28pp, Color, $3.99 U.S. (November 2016) - digital edition

Geek-Girl created by Sam Johnson

“Lightning Strikes”

Geek-Girl is a comic book character created by Sam Johnson (The Almighties; Cabra Cini: Voodoo Junkie Hitwoman).  It is the story a of college coed who inadvertently becomes a superhero.  The character is introduced in the 2016-17 digital comics miniseries, Geek-Girl, which is written by Sam Johnson; drawn by Carlos Granda; colored by Nahp; and lettered by Paul McLaren.

Geek-Girl #1 opens at night in the skies over Acorn Ridge, Maine.  Geek-Girl is flying around, talking on her phone to her BFF, Summer.  She may not look like a hero, with her booty-shorts and a crop top that can barely contain her ample bosoms, but Geek-Girl is a super-heroine.

Ruby Kaye was a ordinary student at Acorn Ridge College, but then, she hears fellow college student, Jeff, bragging about “super glasses” that give the wearer “super-powers.”  Ruby decides she has to try them on, and before you know it, she is a super-hero.  When she sees a costumed baddie brutally beat-up Maine's resident super-heroine, “Neon Girl,” Ruby finds herself suddenly thrust into being a real superhero, “Geek-Girl.”

Sam Johnson sent me a digital review copy of Geek-Girl #1 some time ago, and I was recently reminded of its existence because the latest Geek-Girl miniseries is set to debut as a digital comic book available through ComiXilogy.  I did peruse the PDF after I first downloaded it, and I was impressed by Carlos Granda, the artist on the series.

Granda's compositions are strong, and he is close to being ready to draw comic books for Marvel and DC Comics (if he has not already).  The lettering by Paul McLaren is professional level, and Nahp's coloring is a little to incandescent, but some of the color effects look good.

Sam Johnson's story is a bit odd.  Ruby Kaye wants to be just-another-girl and a superhero at the same time, but seems socially awkward.  The enjoyable part of the story is watching Ruby work around her conflicts and contradictions, and there is good dramatic potential in the fact that she is blissfully naive about the fact that she is over her head and out of her league.  In Geek-Girl #1, Johnson shows that he has the ability to deliver indie superhero comics that are not only good, but also have the possibility of getting better with each new episode.

7 out of 10

www.geekgirlcomics.com
https://www.comixology.com/

Geek-Girl #1's (2016) ComiXology page: https://www.comixology.com/Geek-Girl-1/digital-comic/434944?ref=c2VyaWVzL3ZpZXcvZGVza3RvcC9ncmlkTGlzdC9Jc3N1ZXM

Reviewed by Leroy Douresseaux a.k.a. "I Reads You"


The text is copyright © 2018 Leroy Douresseaux. All Rights Reserved. Contact this blog or site for reprint and syndication rights and fees.

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