Showing posts with label Koushun Takami. Show all posts
Showing posts with label Koushun Takami. Show all posts

Wednesday, August 20, 2014

Review: THE BATTLE ROYALE SLAM BOOK

THE BATTLE ROYALE SLAM BOOK
VIZ MEDIA/Haikasoru – @VIZMedia; @haikasoru

EDITORS: Nick Mamatas and Masumi Washington
COVER: Tomer Hanuka
ISBN: 978-1-4215-6599-6; paperback, (April 2014)
192pp, B&W, $14.99 U.S., $19.99 CAN, £9.99 U.K.

The Battle Royale Slam Book: Essays on the Cult Classic by Koushun Takami is a collection of essays about the world of Battle Royale.  Battle Royale is a Japanese horror novel written by Koushun Takami.  Originally completed in 1996, Battle Royale was not published until 1999 by Ohta Shuppan, but it went on to become a surprise bestseller.  In 2000, the novel became a manga which Koushun Takami co-wrote with artist Masayuki Taguchi, who drew the manga.  A controversial film adaptation directed by Kinji Fukasaku was also released in 2000.

To celebrate the 15th anniversary of the publication of Battle Royale the novel, Haikasoru (the fiction imprint of VIZ Media) published The Battle Royale Slam Book.  This original paperback release is a collection of essays by writers of popular fiction on the impact of the novel, the two film adaptations, and the Battle Royale manga on pop culture.  The essays also discuss the controversy and continuing social debate that has surrounded the novel ever since its first release.  The Battle Royale Slam Book is offered in print and also in digital editions as an eBook for $7.99 (U.S. / CAN), available for the Amazon Kindle and through Apple’s iBooks Store, Barnes & Noble’s Nook Book Store, and the Kobo eBooks Store.

Nick Mamatas, co-editor of The Battle Royale Slam Book, and 16 other authors offer an array of opinions on Battle Royale and about the enduring power of the acknowledged cult classic.  New York Times best-selling author John Skipp (The Light at the End) connects the novel to his childhood.  Cassie Cuinn talks about girl power.  Sam Hamm, who wrote the screenplay for the 1989 film, Batman (directed by Tim Burton), speculates on the survival chances of Hollywood cinema’s leading teen icons in a battle royale.  Jason S. Riddler (Blood and Sawdust) discusses the novel in the context of the popularity of professional wrestling.  Douglas F. Warrick closes out the book with an essay on Zen.

In order to enjoy and understand The Battle Royale Slam Book, the reader needs to be familiar with Battle Royale the novel or its adaptations.  I saw the film six years ago via a DVD available through Netflix.  The manga adaptation was collected in 15 graphic novel volumes, which were published by TOKYOPOP during the middle of the previous decade.  I read TOKYOPOP’s Battle Royale Ultimate Edition Vol. 1, which collected the first three manga volumes in one hardcover edition.  So I understand much of the context or what is being discussed in The Battle Royale Slam Book, although I have not as yet read the novel.

I think the best essay is the introduction to the book, “Blood in the Classroom, Blood on the Page: Will ‘Battle Royale’ Ever Be on the Test,” written by Nick Mamatas.  Basically, this piece is “what becomes a cult novel most.”  Mamatas discusses other controversial novels (such as Catcher in the Rye and Lord of the Flies) that eventually end up on high school and collegiate reading lists, which, in a way, serves to take away the edginess these works originally had.  I agree with a terrific instructor I had in college:  controversial novels with something meaningful to say about the human condition end up becoming children’s literature.  It is almost as if adults believe that turning such books into juvenile fiction can rob these works of their power to affect change.  I liked how much Mamatas’ essay engaged me and made me think, rather than just be passive, reading for amusement; I read the essay twice and picked through it a third time.

Two other essays also grappled with my imagination.  John Skipp’s “Death for Kids” uses his experience as the child of a U.S. government employee in late 1960s Argentina as the launching point for his essay.  The harrowing personal tale he tells should already be a memoir.

Before it was published, Battle Royale was entered into the 1997 Japan Grand Prix Horror Novel competition.  It did not win any prizes, as it was eventually rejected in the final round due to its content.  Japanese literary critic and editor, Masao Higashi, was there in the competition as a judge.  Higashi’s essay “‘Battle Royale:’ The Fight the Night Before” talks about his thoughts on the novel and why he voted the way he did.

Anyone who has experienced Battle Royale and/or its adaptations will find that The Battle Royale Slam Book is a collection of insightful essays.  Even those who normally don’t read essays will find the essays here worth reading.

A-

www.haikasoru.com

Reviewed by Leroy Douresseaux


The text is copyright © 2014 Leroy Douresseaux. All Rights Reserved. Contact this blog for syndication rights and fees.



Thursday, July 24, 2014

Review: BATTLE ROYALE Angels’ Border

BATTLE ROYALE ANGELS’ BORDER
VIZ MEDIA – @VIZMedia

STORY: Koushun Takami with N-Cake
ARTISTS: Mioko Ohnishi and Youhei Oguma
TRANSLATION: Nathan Collins
LETTERS: Annaliese Christman
ISBN: 978-1-4215-7168-3; paperback (June 2014); Rated “T” for “Older Teen”
274pp, B&W, $12.99 U.S., $14.99 CAN, £8.99 U.K.

Battle Royale Angels’ Border is a stand-alone, one-shot manga set in the world of Battle Royale.  First published in 1999, Battle Royale is a Japanese horror and science fiction novel written by Koushun Takami.  In 2000, the novel became a manga that Takami produced with artist Masayuki Taguchi, who drew the manga.  A controversial film adaptation directed by Kinji Fukasaku was also released in 2000.

The book is set in the near-future in the Republic of Greater East Asia, a country that is like modern-day Japan, but has an authoritarian government.  The most graphic symbol of Greater East Asia’s controlling government is something called “the Program.”  Each year, an entire class of ninth grade students is kidnapped and dropped on an island.  There, the students are forced to kill each other until there is one survivor – the winner of the Program.  The original novel follows the 42 students (11 girls and 11 boys) of Shiroiwa Junior High – Ninth Grade Class B after they are chosen for the Program.

Battle Royale Angels’ Border expands upon the original novel.  Angels’ Border reveals for the first time the full story and grisly demise of the Shiroiwa Junior High girls who hid in the lighthouse.  Their subplot was featured in the original Battle Royale book and live-action film.

Battle Royale Angels’ Border features two episodes (or stories).  Episode I (drawn by Mioko Ohnishi) opens at the lighthouse.  The students from Shiroiwa Junior High scattered from the classroom where they received their orders and rules about the killing game that is the Program.  Yukie Utsumi and five of her friends:  Haruka Tanizawa, Yuka Nakagawa, Satomi Noda, Yuko Sakaki, Chisato Matsui lock themselves in the lighthouse.  There, they cling to a desperate hope of survival. The girls all trust each other, but they also know that only one can survive this killing game.

Meanwhile, Haruka struggles with her love for her friend, Yukie Utsumi, simultaneously wanting to touch Yukie, but skittish when Yukie touches her in friendship.  Haruka wants desperately for her and Yukie to survive, but complications and the arrival of others make one of the six girls very dangerous to the others.

Episode II (drawn by Youhei Oguma) focuses on two students from Shiroiwa Junior High – Ninth Grade Class B.  The story is set in November, six months before the kids from Class B are kidnapped into the Program.  Chisato, one of the girls who makes it to the lighthouse, is taking the train home when she has a confrontation with another passenger.  Suddenly, classmate Shinji Mimura comes to her rescue.  This popular boy and basketball star, practically sweeps Chisato off her feet, turning a train ride into something that might be called a date.

Honestly, I don’t have a lot to say about Battle Royale Angels’ Border.  I have not yet read Koushun Takami’s original novel, but I have seen the film adaptation, and I have read the first three volumes of the manga adaptation of the novel.  Both the film and manga contain depictions of extreme or graphic violence, including the depiction of a rape in the manga.

Battle Royale Angels’ Border is for teen readers, perhaps older teens; one reason being that the depiction of violence is not explicit.  Although it is teen appropriate, Angels’ Border is neither shojo nor shonen manga.  I think Angels’ Border’s two stories are essentially young adult (YA) stories set in the adult fiction/mature audience world of Battle Royale.  These stories blend teen love, unrequited love, LGBTQ love, but this is manga that is about young love and not so much about teen romance.

I do not know what fans of the Battle Royale novel, films, or manga will get out of these two interesting side stories.  I think teen readers will like them.  Think of Battle Royale Angels’ Border as Battle Royale toned down to the level of The Hunger Games

B+

Reviewed by Leroy Douresseaux


The text is copyright © 2014 Leroy Douresseaux. All Rights Reserved. Contact this blog for syndication rights and fees.


Review: BATTLE ROYALE Ultimate Edition Volume 1

BATTLE ROYALE ULTIMATE EDITON, VOL. 1
TOKYOPOP

WRITERS: Koushun Takami and Masayuki Taguchi
ARTIST: Masayuki Taguchi
TRANSLATION: Tomo Iwo with Emily Shoji
ENGLISH ADAPTATION: Keith Giffen
ISBN: 978-1-4278-0753-3; hardcover (October 2007); Action; Rated “M” for “Mature-Ages 18+”
632pp, B&W, $24.99 U.S.

The Battle Royale media franchise began life as the novel, Battle Royale.  It was written by Konshun Takami and published in Japan in 1999 by publisher, Ohta Shuppan.  Some audiences know Battle Royale for the controversial 2000 Japanese film adaptation that has gained cult status in the United States.

Japanese comics creator (mangaka) Masayuki Taguchi adapted the novel into manga.  TOKYOPOP published the Battle Royale manga in English as 15 graphic novels from 2003 to 2006.  In late 2007, TOKYOPOP began collecting those graphic novels into five omnibus editions, with each omnibus reprinting three graphic novel volumes of the Battle Royale manga in one hardcover book.

In the TOKYOPOP adaptation of the original magna, Battle Royale is set in an alternate timeline in which Japan is a police state.  There, the government sanctions a television game or reality show called “The Program.”  This show pits school students against one another in a kill or be killed scenario.  And only one student can survive and win!

Battle Royale Ultimate Edition, Vol. 1 (reprinting Battle Royale Vols. 1-3) introduces readers to Class B-9th Grade at Shiroiwa Junior High School.  These 42 students (21 boys and 21 girls) are gassed during a bus trip.  They awake to find themselves marooned on an island and forced to kill one another until only one survives – the winner.  They are goaded and warned of the extreme rules of “The Program” by its ruthless and mysterious game master, Yonemi Kamon.  Collars rigged with explosives around their necks will keep the students honest.

Weapons are handed out and each student is sent out into the island alone; before long many students are turning against each other and committing the most brutal acts of murder.  Amidst the carnage, however, established friendships and love relationships take hold, while new bonds are forged.  Out of the chaos, seven figures take center stage.  The righteous Shuuya Nanahara and the gentle and caring Noriko Nakagawa join a hardened veteran of a previous stint on “The Program,” Shogo Kawada.  Hacker Shinji Mimura takes the battle against the captors to cyberspace.  Some seek an alliance with the kind-hearted kung fu master Hiroki Sugimura, while the troubled bad girl, Mitsuko Souma, and the cold, merciless Kazuo Kiriyama kill at will.

I saw the Battle Royale film before I ever read the manga, and though the film’s violence is alternately bracing and cathartic and sickening and troubling, it’s not the most disturbing film I’ve ever seen (De Palma’s Scarface, Ken Russell’s The Devils, and Larry Clark’s Kids, among others).  Still, the Battle Royale movie didn’t prepare me for how shockingly and brutally violent the Battle Royale manga is.

Film critics often attack horror movies for not having good characters; their reasoning is that if the viewers care about the characters, then, the horror of their violent murders will affect the viewers that much more.  In his adaptation of Battle Royale, manga-ka Masayuki Taguchi is exceptionally good at getting you to take these characters into your minds (if not hearts), and then making you suffer their often gruesome fates.  The idea of placing humans in situations outside of civil society and civilization and watching them turn to murderers is not new, even when the characters are all children.  But there’s nothing quite like the horror of the teen-on-teen murder (and occasional explicit sex and sexual assault) of Battle Royale.

Battle Royale Ultimate Edition Volume 1 is like a comic book version of a DVD.  It contains essays and new and previously unseen art.  This book has a weapons dossier written by Eliot R. Brown, who wrote the specifications for weapons, armor, and equipment that appeared in titles published by Marvel Comics.  Readers will like this added material as nice extras to go with the excellent manga.

A

Reviewed by Leroy Douresseaux


The text is copyright © 2014 Leroy Douresseaux. All Rights Reserved. Contact this blog for syndication rights and fees.