Thursday, October 18, 2012

Albert Avilla Reviews: X-Treme X-Men #4

X-Treme X-Men #4
Marvel Comics

Reviewed by Albert Avilla

Script: Greg Pak
Art: Paco Diaz

(Spoiler Alert)
Greg Pak writing about iconic X-Men characters in an alternate reality, bring it. The X-Men land in the Wild West. Xavier is a professional gambler who uses his telepathy to cheat. He crosses paths with Sabertooth and comes into his power while protecting himself. Evil Xavier takes over the town and oppresses the town. Good old fashioned Western Mutant action popping off every page. Sabertooth and some outlaws are harassing a mother and her son. Little Jamie starts popping claws. Team X-Treme saves the pair.

Wolverine lets himself get captured so that he can do some reconnaissance. Wolverine is in jail with his alternate reality father when Boss Xavier shows up with Colossus and Danger to take Wolverine. Dazzler and Nightcrawler arrive at the jail too late to save Wolvie, but they get Howlett out. Dazzler is left with the odds stacked against her as sheriff Cyclops and his posse, Wolverine, Sabertooth, Danger, and Colossus-riding a bison (hell, yeah, a bison!) are coming for her. She's rolling with ‘tween Nightcrawler, rug rat Wolverine, and the Xavier balloon.

The art was above average, but what I really enjoyed was Diaz's Flair for design. The industrialized West was fun. The characters were cool. The John Henry-style Colossus was awesome and he rides a bison. Xavier is all Wild West-bossed-up. Dazzler is fine as hell.

I rate X-Treme X-Men #4 Buy Your Own Copy.

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