Wednesday, May 15, 2024

#IReadsYou Review: BIG GAME #3

BIG GAME #3 (OF 5)

STORY: Mark Millar
ART: Pepe Larraz
COLORS: Giovanna Niro
LETTERS: Clem Robins
EDITOR: Sarah Unwin
COVER: Pepe Larraz with Giovanna Niro
28pp, Color, $4.99 U.S. (September 2023)

Rated M / Mature

Big Game is a new five-issue comic book event miniseries from writer Mark Millar and artist Pepe Larraz.  Big Game is a crossover event series that pulls together all the franchises that are part of Millar's company/imprint, “Millarworld.”  That includes Kick-Ass, Kingsman, Nemesis, and The Magic Order, to name a few.  Colorist Giovanna Niro and letterer Clem Robins complete the series' creative team.

Big Game is a sequel to the first Millarworld comic book miniseries, Wanted (2003-04).  The stars of that series, The Fraternity, the super-villains that secretly rule the world, defeated their superhero adversaries in 1986.  Now, this entity is concerned about the reemergence of superheroes, so it unleashes it new superhero killer, Nemesis (from Nemesis: Reloaded), on a hero assassination spree.

As Big Game #3 opens, Huck (from the miniseries, Huck) is the target of the assassins.  Superior, Night Club, Kingsman, and Kick-Ass: who will survive?  Is Hit-Girl the most dangerous target and/or the smartest?  Time will tell.

THE LOWDOWN:  I have been receiving PDF review copies of Netflix/Millarworld's comic book titles since late 2021.  Big Game #3 is the latest.

As a longtime Millarworld fan, it is both terrifying and thrilling to read Big Game, especially because Nemesis is on the prowl.  That's the good part.  He and others, however, are killing some of my favorite Millarworld good guys and anti-heroes.  Of course, that's the bad part.  Mark Millar ain't playing, and every issue is a prepared explosive device – the opposite of an “improvised explosive device.”  This third issue explodes all the way to the end with surprises, and while I expected this kind of fun, I didn't expect this much fun.

Artist Pepe Larraz continues to unleash his beautiful and brutal graphical storytelling, bringing to life the gleeful vindictiveness of Millar's script.  Larraz just might be making his readers all beg for breaks between issues, even if they'd like to read the next installment as soon as they finish the current issue.

Big Game #1 had me curious to see what was next.  Big Game #2 blew the doorway to my imagination off its hinges.  Now, dear readers, Big Game #3 feels like it ain't finished with me just yet.

I READS YOU RECOMMENDS:  Fans of Mark Millar and especially of his Millarworld titles will want to read Big Game.


Reviewed by Leroy Douresseaux a.k.a. "I Reads You"

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